- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/transformations/Zombie.java (modified) (3 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/transformations/Zombie.java
r7665 r8630 1 /* 2 * This program is free software: you can redistribute it and/or modify it under 3 * the terms of the GNU General Public License as published by the Free Software 4 * Foundation, either version 3 of the License, or (at your option) any later 5 * version. 6 * 7 * This program is distributed in the hope that it will be useful, but WITHOUT 8 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 9 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more 10 * details. 11 * 12 * You should have received a copy of the GNU General Public License along with 13 * this program. If not, see <http://www.gnu.org/licenses/>. 14 */ 1 15 package transformations; 2 16 … … 7 21 public class Zombie extends L2Transformation 8 22 { 9 private static final int[] SKILLS = {5491,619}; 23 private static final int[] SKILLS = 24 { 25 5491, 619 26 }; 27 10 28 public Zombie() 11 29 { … … 17 35 public void onTransform() 18 36 { 19 if (getPlayer().getTransformationId() != 303 || getPlayer().isCursedWeaponEquipped()) 37 if ((getPlayer().getTransformationId() != 303) || getPlayer().isCursedWeaponEquipped()) 38 { 20 39 return; 40 } 21 41 22 42 transformedSkills();
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