Changeset 8630 for trunk/L2J_DataPack/dist/game/data/scripts/handlers/targethandlers/TargetCorpsePlayer.java
- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/targethandlers/TargetCorpsePlayer.java (modified) (5 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/targethandlers/TargetCorpsePlayer.java
r8406 r8630 19 19 import javolution.util.FastList; 20 20 21 import com.l2jserver.gameserver.handler.I SkillTargetTypeHandler;21 import com.l2jserver.gameserver.handler.ITargetTypeHandler; 22 22 import com.l2jserver.gameserver.model.L2Object; 23 23 import com.l2jserver.gameserver.model.L2Skill; 24 import com.l2jserver.gameserver.model.L2Skill.SkillTargetType;25 24 import com.l2jserver.gameserver.model.actor.L2Character; 26 25 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 26 import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; 28 27 import com.l2jserver.gameserver.network.SystemMessageId; 29 import com.l2jserver.gameserver.network.serverpackets.SystemMessage;30 28 import com.l2jserver.gameserver.templates.skills.L2SkillType; 29 import com.l2jserver.gameserver.templates.skills.L2TargetType; 31 30 32 31 /** 33 32 * @author UnAfraid 34 33 */ 35 public class TargetCorpsePlayer implements I SkillTargetTypeHandler34 public class TargetCorpsePlayer implements ITargetTypeHandler 36 35 { 37 36 @Override … … 71 70 { 72 71 condGood = false; 73 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.CANNOT_BE_RESURRECTED_DURING_SIEGE));72 activeChar.sendPacket(SystemMessageId.CANNOT_BE_RESURRECTED_DURING_SIEGE); 74 73 } 75 74 … … 82 81 { 83 82 if (targetPlayer.isRevivingPet()) 84 player.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.MASTER_CANNOT_RES)); // While a pet is attempting to resurrect, it cannot help in resurrecting its master.83 player.sendPacket(SystemMessageId.MASTER_CANNOT_RES); // While a pet is attempting to resurrect, it cannot help in resurrecting its master. 85 84 else 86 player.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED)); // Resurrection is already been proposed.85 player.sendPacket(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED); // Resurrection is already been proposed. 87 86 condGood = false; 88 87 } … … 95 94 { 96 95 if (targetPet.getOwner().isRevivingPet()) 97 player.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED)); // Resurrection is already been proposed.96 player.sendPacket(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED); // Resurrection is already been proposed. 98 97 else 99 player.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.CANNOT_RES_PET2)); // A pet cannot be resurrected while it's owner is in the process of resurrecting.98 player.sendPacket(SystemMessageId.CANNOT_RES_PET2); // A pet cannot be resurrected while it's owner is in the process of resurrecting. 100 99 condGood = false; 101 100 } … … 111 110 return targetList.toArray(new L2Object[targetList.size()]); 112 111 } 113 else 114 return new L2Character[] { target }; 112 return new L2Character[] { target }; 115 113 } 116 114 } 117 115 } 118 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.TARGET_IS_INCORRECT));116 activeChar.sendPacket(SystemMessageId.TARGET_IS_INCORRECT); 119 117 return _emptyTargetList; 120 118 } 121 119 122 120 @Override 123 public Enum< SkillTargetType> getTargetType()121 public Enum<L2TargetType> getTargetType() 124 122 { 125 return SkillTargetType.TARGET_CORPSE_PLAYER;123 return L2TargetType.TARGET_CORPSE_PLAYER; 126 124 } 127 125 }
Note: See TracChangeset
for help on using the changeset viewer.
