Ignore:
Timestamp:
Jan 16, 2012 7:56:19 AM (4 months ago)
Author:
MELERIX
Message:

STABLE: Sync with BETA [8629]

Location:
trunk/L2J_DataPack
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/L2J_DataPack

  • trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/StealBuffs.java

    r7864 r8630  
    2020import com.l2jserver.gameserver.handler.ISkillHandler; 
    2121import com.l2jserver.gameserver.model.L2Effect; 
    22 import com.l2jserver.gameserver.model.L2ItemInstance; 
    2322import com.l2jserver.gameserver.model.L2Object; 
    2423import com.l2jserver.gameserver.model.L2Skill; 
     
    2726import com.l2jserver.gameserver.model.actor.L2Summon; 
    2827import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 
     28import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 
    2929import com.l2jserver.gameserver.network.SystemMessageId; 
    3030import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 
     
    4444         * @see com.l2jserver.gameserver.handler.ISkillHandler#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Skill, com.l2jserver.gameserver.model.L2Object[]) 
    4545         */ 
     46        @Override 
    4647        public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 
    4748        { 
     
    207208         * @see com.l2jserver.gameserver.handler.ISkillHandler#getSkillIds() 
    208209         */ 
     210        @Override 
    209211        public L2SkillType[] getSkillIds() 
    210212        { 
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