- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/skillhandlers/Spoil.java (modified) (4 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Spoil.java
r8406 r8630 37 37 }; 38 38 39 @Override 39 40 public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 40 41 { … … 54 55 if (target.isSpoil()) 55 56 { 56 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.ALREADY_SPOILED));57 activeChar.sendPacket(SystemMessageId.ALREADY_SPOILED); 57 58 continue; 58 59 } … … 68 69 target.setSpoil(true); 69 70 target.setIsSpoiledBy(activeChar.getObjectId()); 70 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.SPOIL_SUCCESS));71 activeChar.sendPacket(SystemMessageId.SPOIL_SUCCESS); 71 72 } 72 73 else … … 82 83 } 83 84 85 @Override 84 86 public L2SkillType[] getSkillIds() 85 87 {
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