Ignore:
Timestamp:
Jan 16, 2012 7:56:19 AM (4 months ago)
Author:
MELERIX
Message:

STABLE: Sync with BETA [8629]

Location:
trunk/L2J_DataPack
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/L2J_DataPack

  • trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Resurrect.java

    r7665 r8630  
    2222import com.l2jserver.gameserver.model.L2Object; 
    2323import com.l2jserver.gameserver.model.L2Skill; 
    24 import com.l2jserver.gameserver.model.L2Skill.SkillTargetType; 
    2524import com.l2jserver.gameserver.model.actor.L2Character; 
    2625import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 
     
    2928import com.l2jserver.gameserver.taskmanager.DecayTaskManager; 
    3029import com.l2jserver.gameserver.templates.skills.L2SkillType; 
    31  
    32 /** 
    33  * This class ... 
    34  * 
    35  * @version $Revision: 1.1.2.5.2.4 $ $Date: 2005/04/03 15:55:03 $ 
    36  */ 
     30import com.l2jserver.gameserver.templates.skills.L2TargetType; 
    3731 
    3832public class Resurrect implements ISkillHandler 
     
    4337        }; 
    4438         
    45         /** 
    46          *  
    47          * @see com.l2jserver.gameserver.handler.ISkillHandler#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Skill, com.l2jserver.gameserver.model.L2Object[]) 
    48          */ 
     39        @Override 
    4940        public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 
    5041        { 
     
    6354                                 
    6455                                // Check for same party or for same clan, if target is for clan. 
    65                                 if (skill.getTargetType() == SkillTargetType.TARGET_CORPSE_CLAN) 
     56                                if (skill.getTargetType() == L2TargetType.TARGET_CORPSE_CLAN) 
    6657                                { 
    6758                                        if (player.getClanId() != targetPlayer.getClanId()) 
     
    9485        } 
    9586         
    96         /** 
    97          *  
    98          * @see com.l2jserver.gameserver.handler.ISkillHandler#getSkillIds() 
    99          */ 
     87        @Override 
    10088        public L2SkillType[] getSkillIds() 
    10189        { 
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