- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/skillhandlers/Mdam.java (modified) (5 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Mdam.java
r8406 r8630 22 22 import com.l2jserver.gameserver.handler.ISkillHandler; 23 23 import com.l2jserver.gameserver.model.L2Effect; 24 import com.l2jserver.gameserver.model.L2ItemInstance;25 24 import com.l2jserver.gameserver.model.L2Object; 26 25 import com.l2jserver.gameserver.model.L2Skill; … … 29 28 import com.l2jserver.gameserver.model.actor.L2Summon; 30 29 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 30 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 31 31 import com.l2jserver.gameserver.network.SystemMessageId; 32 32 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; … … 34 34 import com.l2jserver.gameserver.skills.Formulas; 35 35 import com.l2jserver.gameserver.templates.skills.L2SkillType; 36 37 /**38 * This class ...39 *40 * @version $Revision: 1.1.2.8.2.9 $ $Date: 2005/04/05 19:41:23 $41 */42 36 43 37 public class Mdam implements ISkillHandler … … 56 50 * @see com.l2jserver.gameserver.handler.ISkillHandler#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Skill, com.l2jserver.gameserver.model.L2Object[]) 57 51 */ 52 @Override 58 53 public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 59 54 { … … 222 217 * @see com.l2jserver.gameserver.handler.ISkillHandler#getSkillIds() 223 218 */ 219 @Override 224 220 public L2SkillType[] getSkillIds() 225 221 {
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