- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/skillhandlers/Manadam.java (modified) (7 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Manadam.java
r8406 r8630 17 17 import com.l2jserver.gameserver.handler.ISkillHandler; 18 18 import com.l2jserver.gameserver.model.L2Effect; 19 import com.l2jserver.gameserver.model.L2ItemInstance;20 19 import com.l2jserver.gameserver.model.L2Object; 21 20 import com.l2jserver.gameserver.model.L2Skill; … … 23 22 import com.l2jserver.gameserver.model.actor.L2Summon; 24 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 25 25 import com.l2jserver.gameserver.network.SystemMessageId; 26 26 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; … … 32 32 /** 33 33 * Class handling the Mana damage skill 34 *35 34 * @author slyce 36 35 */ … … 46 45 * @see com.l2jserver.gameserver.handler.ISkillHandler#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Skill, com.l2jserver.gameserver.model.L2Object[]) 47 46 */ 47 @Override 48 48 public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 49 49 { … … 93 93 if (target.isInvul() || !acted) 94 94 { 95 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.MISSED_TARGET));95 activeChar.sendPacket(SystemMessageId.MISSED_TARGET); 96 96 } 97 97 else … … 117 117 { 118 118 damage *= 3.; 119 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.CRITICAL_HIT_MAGIC));119 activeChar.sendPacket(SystemMessageId.CRITICAL_HIT_MAGIC); 120 120 } 121 121 … … 165 165 * @see com.l2jserver.gameserver.handler.ISkillHandler#getSkillIds() 166 166 */ 167 @Override 167 168 public L2SkillType[] getSkillIds() 168 169 {
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