- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/skillhandlers/Heal.java (modified) (5 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Heal.java
r8406 r8630 17 17 import com.l2jserver.gameserver.handler.ISkillHandler; 18 18 import com.l2jserver.gameserver.handler.SkillHandler; 19 import com.l2jserver.gameserver.model.L2ItemInstance;20 19 import com.l2jserver.gameserver.model.L2Object; 21 20 import com.l2jserver.gameserver.model.L2Skill; … … 26 25 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 27 26 import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; 27 import com.l2jserver.gameserver.model.item.L2Item; 28 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 28 29 import com.l2jserver.gameserver.network.SystemMessageId; 29 30 import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; … … 31 32 import com.l2jserver.gameserver.skills.Formulas; 32 33 import com.l2jserver.gameserver.skills.Stats; 33 import com.l2jserver.gameserver.templates.item.L2Item;34 34 import com.l2jserver.gameserver.templates.skills.L2SkillType; 35 36 /**37 * This class ...38 *39 * @version $Revision: 1.1.2.2.2.4 $ $Date: 2005/04/06 16:13:48 $40 */41 35 42 36 public class Heal implements ISkillHandler … … 52 46 * @see com.l2jserver.gameserver.handler.ISkillHandler#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Skill, com.l2jserver.gameserver.model.L2Object[]) 53 47 */ 48 @Override 54 49 public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 55 50 { 56 51 //check for other effects 57 ISkillHandler handler = SkillHandler.getInstance().get SkillHandler(L2SkillType.BUFF);52 ISkillHandler handler = SkillHandler.getInstance().getHandler(L2SkillType.BUFF); 58 53 59 54 if (handler != null) … … 216 211 * @see com.l2jserver.gameserver.handler.ISkillHandler#getSkillIds() 217 212 */ 213 @Override 218 214 public L2SkillType[] getSkillIds() 219 215 {
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