Ignore:
Timestamp:
Jan 16, 2012 7:56:19 AM (4 months ago)
Author:
MELERIX
Message:

STABLE: Sync with BETA [8629]

Location:
trunk/L2J_DataPack
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/L2J_DataPack

  • trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Heal.java

    r8406 r8630  
    1717import com.l2jserver.gameserver.handler.ISkillHandler; 
    1818import com.l2jserver.gameserver.handler.SkillHandler; 
    19 import com.l2jserver.gameserver.model.L2ItemInstance; 
    2019import com.l2jserver.gameserver.model.L2Object; 
    2120import com.l2jserver.gameserver.model.L2Skill; 
     
    2625import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 
    2726import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; 
     27import com.l2jserver.gameserver.model.item.L2Item; 
     28import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 
    2829import com.l2jserver.gameserver.network.SystemMessageId; 
    2930import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; 
     
    3132import com.l2jserver.gameserver.skills.Formulas; 
    3233import com.l2jserver.gameserver.skills.Stats; 
    33 import com.l2jserver.gameserver.templates.item.L2Item; 
    3434import com.l2jserver.gameserver.templates.skills.L2SkillType; 
    35  
    36 /** 
    37  * This class ... 
    38  * 
    39  * @version $Revision: 1.1.2.2.2.4 $ $Date: 2005/04/06 16:13:48 $ 
    40  */ 
    4135 
    4236public class Heal implements ISkillHandler 
     
    5246         * @see com.l2jserver.gameserver.handler.ISkillHandler#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Skill, com.l2jserver.gameserver.model.L2Object[]) 
    5347         */ 
     48        @Override 
    5449        public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 
    5550        { 
    5651                //check for other effects 
    57                 ISkillHandler handler = SkillHandler.getInstance().getSkillHandler(L2SkillType.BUFF); 
     52                ISkillHandler handler = SkillHandler.getInstance().getHandler(L2SkillType.BUFF); 
    5853                 
    5954                if (handler != null) 
     
    216211         * @see com.l2jserver.gameserver.handler.ISkillHandler#getSkillIds() 
    217212         */ 
     213        @Override 
    218214        public L2SkillType[] getSkillIds() 
    219215        { 
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