- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/skillhandlers/GiveReco.java (modified) (4 diffs)
Legend:
- Unmodified
- Added
- Removed
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trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/GiveReco.java
r7720 r8630 41 41 * @see com.l2jserver.gameserver.handler.ISkillHandler#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Skill, com.l2jserver.gameserver.model.L2Object[]) 42 42 */ 43 @Override 43 44 public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 44 45 { … … 60 61 SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_OBTAINED_S1_RECOMMENDATIONS); 61 62 sm.addNumber(power); 62 63 63 target.sendPacket(sm); 64 64 target.sendPacket(new UserInfo(target)); … … 66 66 } 67 67 else 68 target.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.NOTHING_HAPPENED));68 target.sendPacket(SystemMessageId.NOTHING_HAPPENED); 69 69 } 70 70 } … … 75 75 * @see com.l2jserver.gameserver.handler.ISkillHandler#getSkillIds() 76 76 */ 77 @Override 77 78 public L2SkillType[] getSkillIds() 78 79 {
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