- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/skillhandlers/Fishing.java (modified) (4 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Fishing.java
r8290 r8630 19 19 import com.l2jserver.gameserver.handler.ISkillHandler; 20 20 import com.l2jserver.gameserver.instancemanager.ZoneManager; 21 import com.l2jserver.gameserver.model.L2ItemInstance;22 21 import com.l2jserver.gameserver.model.L2Object; 23 22 import com.l2jserver.gameserver.model.L2Skill; 24 23 import com.l2jserver.gameserver.model.actor.L2Character; 25 24 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 25 import com.l2jserver.gameserver.model.item.L2Weapon; 26 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 27 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 26 28 import com.l2jserver.gameserver.model.itemcontainer.Inventory; 27 29 import com.l2jserver.gameserver.model.zone.L2ZoneType; … … 30 32 import com.l2jserver.gameserver.network.SystemMessageId; 31 33 import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; 32 import com.l2jserver.gameserver.templates.item.L2Weapon;33 import com.l2jserver.gameserver.templates.item.L2WeaponType;34 34 import com.l2jserver.gameserver.templates.skills.L2SkillType; 35 35 import com.l2jserver.gameserver.util.Util; … … 43 43 }; 44 44 45 @Override 45 46 public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 46 47 { … … 215 216 } 216 217 218 @Override 217 219 public L2SkillType[] getSkillIds() 218 220 {
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