Ignore:
Timestamp:
Jan 16, 2012 7:56:19 AM (4 months ago)
Author:
MELERIX
Message:

STABLE: Sync with BETA [8629]

Location:
trunk/L2J_DataPack
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/L2J_DataPack

  • trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/ChainHeal.java

    r8406 r8630  
    4949         * @see com.l2jserver.gameserver.handler.ISkillHandler#useSkill(com.l2jserver.gameserver.model.actor.L2Character, com.l2jserver.gameserver.model.L2Skill, com.l2jserver.gameserver.model.L2Object[]) 
    5050         */ 
     51        @Override 
    5152        public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 
    5253        { 
    5354                //check for other effects 
    54                 ISkillHandler handler = SkillHandler.getInstance().getSkillHandler(L2SkillType.BUFF); 
     55                ISkillHandler handler = SkillHandler.getInstance().getHandler(L2SkillType.BUFF); 
    5556                 
    5657                if (handler != null) 
     
    141142         * @see com.l2jserver.gameserver.handler.ISkillHandler#getSkillIds() 
    142143         */ 
     144        @Override 
    143145        public L2SkillType[] getSkillIds() 
    144146        { 
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