- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/skillhandlers/Blow.java (modified) (5 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Blow.java
r8406 r8630 22 22 import com.l2jserver.gameserver.handler.ISkillHandler; 23 23 import com.l2jserver.gameserver.model.L2Effect; 24 import com.l2jserver.gameserver.model.L2ItemInstance;25 24 import com.l2jserver.gameserver.model.L2Object; 26 25 import com.l2jserver.gameserver.model.L2Skill; … … 28 27 import com.l2jserver.gameserver.model.actor.L2Playable; 29 28 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 29 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 30 import com.l2jserver.gameserver.model.item.type.L2WeaponType; 30 31 import com.l2jserver.gameserver.network.SystemMessageId; 31 32 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; … … 33 34 import com.l2jserver.gameserver.skills.Env; 34 35 import com.l2jserver.gameserver.skills.Formulas; 35 import com.l2jserver.gameserver.templates.item.L2WeaponType;36 36 import com.l2jserver.gameserver.templates.skills.L2SkillType; 37 37 38 39 38 /** 40 *41 39 * @author Steuf 42 40 */ … … 51 49 52 50 51 @Override 53 52 public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) 54 53 { … … 215 214 216 215 216 @Override 217 217 public L2SkillType[] getSkillIds() 218 218 {
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