- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/itemhandlers/SummonItems.java (modified) (12 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/itemhandlers/SummonItems.java
r7720 r8630 28 28 import com.l2jserver.gameserver.datatables.SummonItemsData; 29 29 import com.l2jserver.gameserver.handler.IItemHandler; 30 import com.l2jserver.gameserver.model.L2ItemInstance;31 30 import com.l2jserver.gameserver.model.L2Object; 32 31 import com.l2jserver.gameserver.model.L2Spawn; … … 39 38 import com.l2jserver.gameserver.model.actor.instance.L2XmassTreeInstance; 40 39 import com.l2jserver.gameserver.model.entity.TvTEvent; 40 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 41 41 import com.l2jserver.gameserver.network.SystemMessageId; 42 42 import com.l2jserver.gameserver.network.serverpackets.MagicSkillLaunched; … … 52 52 /** 53 53 * 54 * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model. L2ItemInstance, boolean)54 * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.item.instance.L2ItemInstance, boolean) 55 55 */ 56 @Override 56 57 public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) 57 58 { … … 69 70 if (activeChar.isSitting()) 70 71 { 71 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.CANT_MOVE_SITTING));72 activeChar.sendPacket(SystemMessageId.CANT_MOVE_SITTING); 72 73 return; 73 74 } … … 81 82 if (activeChar.isInOlympiadMode()) 82 83 { 83 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT));84 activeChar.sendPacket(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT); 84 85 return; 85 86 } … … 91 92 if ((activeChar.getPet() != null || activeChar.isMounted()) && sitem.isPetSummon()) 92 93 { 93 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.YOU_ALREADY_HAVE_A_PET));94 activeChar.sendPacket(SystemMessageId.YOU_ALREADY_HAVE_A_PET); 94 95 return; 95 96 } … … 97 98 if (activeChar.isAttackingNow()) 98 99 { 99 activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_CANNOT_SUMMON_IN_COMBAT)); 100 return; 101 } 102 103 if (activeChar.isCursedWeaponEquipped() && sitem.isPetSummon()) 104 { 105 activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.STRIDER_CANT_BE_RIDDEN_WHILE_IN_BATTLE)); 100 activeChar.sendPacket(SystemMessageId.YOU_CANNOT_SUMMON_IN_COMBAT); 106 101 return; 107 102 } … … 151 146 catch (Exception e) 152 147 { 153 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.TARGET_CANT_FOUND));148 activeChar.sendPacket(SystemMessageId.TARGET_CANT_FOUND); 154 149 } 155 150 break; … … 160 155 activeChar.setTarget(oldTarget); 161 156 activeChar.sendPacket(new SetupGauge(0, 5000)); 162 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.SUMMON_A_PET));157 activeChar.sendPacket(SystemMessageId.SUMMON_A_PET); 163 158 activeChar.setIsCastingNow(true); 164 159 … … 185 180 } 186 181 182 @Override 187 183 public void run() 188 184 { … … 215 211 } 216 212 213 @Override 217 214 public void run() 218 215 { … … 263 260 petSummon.setFollowStatus(true); 264 261 265 petSummon. getOwner().sendPacket(new PetItemList(petSummon));262 petSummon.sendPacket(new PetItemList(petSummon)); 266 263 petSummon.broadcastStatusUpdate(); 267 264 }
Note: See TracChangeset
for help on using the changeset viewer.
