Ignore:
Timestamp:
Jan 16, 2012 7:56:19 AM (4 months ago)
Author:
MELERIX
Message:

STABLE: Sync with BETA [8629]

Location:
trunk/L2J_DataPack
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/L2J_DataPack

  • trunk/L2J_DataPack/dist/game/data/scripts/handlers/itemhandlers/Seed.java

    r8406 r8630  
    1818import com.l2jserver.gameserver.instancemanager.CastleManorManager; 
    1919import com.l2jserver.gameserver.instancemanager.MapRegionManager; 
    20 import com.l2jserver.gameserver.model.L2ItemInstance; 
    2120import com.l2jserver.gameserver.model.L2Manor; 
    2221import com.l2jserver.gameserver.model.L2Object; 
     
    2827import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; 
    2928import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 
     29import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 
    3030import com.l2jserver.gameserver.network.SystemMessageId; 
    3131import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 
    32 import com.l2jserver.gameserver.network.serverpackets.SystemMessage; 
    3332import com.l2jserver.gameserver.skills.SkillHolder; 
    3433 
     
    4039        /** 
    4140         *  
    42          * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.L2ItemInstance, boolean) 
     41         * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.item.instance.L2ItemInstance, boolean) 
    4342         */ 
     43        @Override 
    4444        public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) 
    4545        { 
     
    5353                if (!(tgt instanceof L2Npc)) 
    5454                { 
    55                         playable.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.INCORRECT_TARGET)); 
     55                        playable.sendPacket(SystemMessageId.INCORRECT_TARGET); 
    5656                        playable.sendPacket(ActionFailed.STATIC_PACKET); 
    5757                        return; 
     
    5959                if (!(tgt instanceof L2MonsterInstance) || tgt instanceof L2ChestInstance || ((L2Character)tgt).isRaid()) 
    6060                { 
    61                         playable.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_TARGET_IS_UNAVAILABLE_FOR_SEEDING)); 
     61                        playable.sendPacket(SystemMessageId.THE_TARGET_IS_UNAVAILABLE_FOR_SEEDING); 
    6262                        playable.sendPacket(ActionFailed.STATIC_PACKET); 
    6363                        return; 
     
    6767                if (target.isDead()) 
    6868                { 
    69                         playable.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.INCORRECT_TARGET)); 
     69                        playable.sendPacket(SystemMessageId.INCORRECT_TARGET); 
    7070                        playable.sendPacket(ActionFailed.STATIC_PACKET); 
    7171                        return; 
     
    9494                } 
    9595                else 
    96                         playable.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THIS_SEED_MAY_NOT_BE_SOWN_HERE)); 
     96                        playable.sendPacket(SystemMessageId.THIS_SEED_MAY_NOT_BE_SOWN_HERE); 
    9797        } 
    9898         
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