Changeset 8630 for trunk/L2J_DataPack/dist/game/data/scripts/handlers/itemhandlers/ScrollOfResurrection.java
- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/itemhandlers/ScrollOfResurrection.java (modified) (8 diffs)
Legend:
- Unmodified
- Added
- Removed
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trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/itemhandlers/ScrollOfResurrection.java
r7966 r8630 18 18 import com.l2jserver.gameserver.handler.IItemHandler; 19 19 import com.l2jserver.gameserver.instancemanager.CastleManager; 20 import com.l2jserver.gameserver.model.L2ItemInstance;21 20 import com.l2jserver.gameserver.model.L2Skill; 22 21 import com.l2jserver.gameserver.model.actor.L2Character; … … 26 25 import com.l2jserver.gameserver.model.entity.Castle; 27 26 import com.l2jserver.gameserver.model.entity.TvTEvent; 27 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 28 28 import com.l2jserver.gameserver.network.SystemMessageId; 29 29 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; … … 40 40 /** 41 41 * 42 * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model. L2ItemInstance, boolean)42 * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.item.instance.L2ItemInstance, boolean) 43 43 */ 44 @Override 44 45 public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) 45 46 { … … 57 58 if (activeChar.isSitting()) 58 59 { 59 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.CANT_MOVE_SITTING));60 activeChar.sendPacket(SystemMessageId.CANT_MOVE_SITTING); 60 61 return; 61 62 } … … 97 98 { 98 99 condGood = false; 99 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.CANNOT_BE_RESURRECTED_DURING_SIEGE));100 activeChar.sendPacket(SystemMessageId.CANNOT_BE_RESURRECTED_DURING_SIEGE); 100 101 } 101 102 … … 107 108 { 108 109 if (targetPet.getOwner().isRevivingPet()) 109 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED)); // Resurrection is already been proposed.110 activeChar.sendPacket(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED); // Resurrection is already been proposed. 110 111 else 111 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.CANNOT_RES_PET2)); // A pet cannot be resurrected while it's owner is in the process of resurrecting.112 activeChar.sendPacket(SystemMessageId.CANNOT_RES_PET2); // A pet cannot be resurrected while it's owner is in the process of resurrecting. 112 113 condGood = false; 113 114 } … … 124 125 { 125 126 if (targetPlayer.isRevivingPet()) 126 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.MASTER_CANNOT_RES)); // While a pet is attempting to resurrect, it cannot help in resurrecting its master.127 activeChar.sendPacket(SystemMessageId.MASTER_CANNOT_RES); // While a pet is attempting to resurrect, it cannot help in resurrecting its master. 127 128 else 128 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED)); // Resurrection is already been proposed.129 activeChar.sendPacket(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED); // Resurrection is already been proposed. 129 130 condGood = false; 130 131 } … … 183 184 else 184 185 { 185 activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.INCORRECT_TARGET));186 activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET); 186 187 } 187 188 }
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