Ignore:
Timestamp:
Jan 16, 2012 7:56:19 AM (4 months ago)
Author:
MELERIX
Message:

STABLE: Sync with BETA [8629]

Location:
trunk/L2J_DataPack
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/L2J_DataPack

  • trunk/L2J_DataPack/dist/game/data/scripts/handlers/itemhandlers/RollingDice.java

    r7720 r8630  
    1616 
    1717import com.l2jserver.gameserver.handler.IItemHandler; 
    18 import com.l2jserver.gameserver.model.L2ItemInstance; 
    1918import com.l2jserver.gameserver.model.actor.L2Character; 
    2019import com.l2jserver.gameserver.model.actor.L2Playable; 
    2120import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 
     21import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 
    2222import com.l2jserver.gameserver.network.SystemMessageId; 
    2323import com.l2jserver.gameserver.network.serverpackets.Dice; 
     
    3636        /** 
    3737         *  
    38          * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.L2ItemInstance, boolean) 
     38         * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.item.instance.L2ItemInstance, boolean) 
    3939         */ 
     40        @Override 
    4041        public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) 
    4142        { 
     
    4849                if (activeChar.isInOlympiadMode()) 
    4950                { 
    50                         activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT)); 
     51                        activeChar.sendPacket(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT); 
    5152                        return; 
    5253                } 
     
    5758                        if (number == 0) 
    5859                        { 
    59                                 activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_MAY_NOT_THROW_THE_DICE_AT_THIS_TIME_TRY_AGAIN_LATER)); 
     60                                activeChar.sendPacket(SystemMessageId.YOU_MAY_NOT_THROW_THE_DICE_AT_THIS_TIME_TRY_AGAIN_LATER); 
    6061                                return; 
    6162                        } 
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