- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/itemhandlers/Harvester.java (modified) (3 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/itemhandlers/Harvester.java
r7720 r8630 18 18 import com.l2jserver.gameserver.handler.IItemHandler; 19 19 import com.l2jserver.gameserver.instancemanager.CastleManorManager; 20 import com.l2jserver.gameserver.model.L2ItemInstance;21 20 import com.l2jserver.gameserver.model.L2Skill; 22 21 import com.l2jserver.gameserver.model.actor.L2Playable; 23 22 import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; 24 23 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 24 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 25 25 import com.l2jserver.gameserver.network.SystemMessageId; 26 26 import com.l2jserver.gameserver.network.serverpackets.ActionFailed; 27 import com.l2jserver.gameserver.network.serverpackets.SystemMessage;28 27 29 28 /** … … 37 36 /** 38 37 * 39 * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model. L2ItemInstance, boolean)38 * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.item.instance.L2ItemInstance, boolean) 40 39 */ 40 @Override 41 41 public void useItem(L2Playable playable, L2ItemInstance _item, boolean forceUse) 42 42 { … … 51 51 if (!(_activeChar.getTarget() instanceof L2MonsterInstance)) 52 52 { 53 _activeChar.sendPacket(SystemMessage .getSystemMessage(SystemMessageId.INCORRECT_TARGET));53 _activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET); 54 54 _activeChar.sendPacket(ActionFailed.STATIC_PACKET); 55 55 return;
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