- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/handlers/itemhandlers/Disguise.java (modified) (2 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/handlers/itemhandlers/Disguise.java
r7665 r8630 17 17 import com.l2jserver.gameserver.handler.IItemHandler; 18 18 import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; 19 import com.l2jserver.gameserver.model.L2ItemInstance;20 19 import com.l2jserver.gameserver.model.actor.L2Playable; 21 20 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; 21 import com.l2jserver.gameserver.model.item.instance.L2ItemInstance; 22 22 import com.l2jserver.gameserver.network.SystemMessageId; 23 23 … … 33 33 /** 34 34 * 35 * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model. L2ItemInstance, boolean)35 * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.item.instance.L2ItemInstance, boolean) 36 36 */ 37 @Override 37 38 public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) 38 39 {
Note: See TracChangeset
for help on using the changeset viewer.
