- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/scripts/ai/group_template/PrisonGuards.java (modified) (4 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/scripts/ai/group_template/PrisonGuards.java
r8406 r8630 31 31 import com.l2jserver.util.Rnd; 32 32 33 34 33 public class PrisonGuards extends L2AttackableAIScript 35 34 { … … 37 36 final private static int GUARD2 = 18368; 38 37 final private static int STAMP = 10013; 39 final private static String[] GUARDVARS = {"1st","2nd","3rd","4th"}; 38 final private static String[] GUARDVARS = 39 { 40 "1st", "2nd", "3rd", "4th" 41 }; 40 42 final private static String qn = "IOPRace"; 41 43 … … 46 48 private boolean _firstAttacked = false; 47 49 48 private Map<L2Npc,Integer> _guards = new FastMap<L2Npc, Integer>();50 private final Map<L2Npc, Integer> _guards = new FastMap<L2Npc, Integer>(); 49 51 50 52 public PrisonGuards(int questId, String name, String descr) 51 53 { 52 54 super(questId, name, descr); 53 int[] mob = {GUARD1, GUARD2}; 55 int[] mob = 56 { 57 GUARD1, GUARD2 58 }; 54 59 registerMobs(mob); 55 60 56 61 // place 1 57 _guards.put(addSpawn(GUARD2, 160704,184704,-3704,49152,false,0),0);58 _guards.put(addSpawn(GUARD2, 160384,184704,-3704,49152,false,0),0);59 _guards.put(addSpawn(GUARD1, 160528,185216,-3704,49152,false,0),0);62 _guards.put(addSpawn(GUARD2, 160704, 184704, -3704, 49152, false, 0), 0); 63 _guards.put(addSpawn(GUARD2, 160384, 184704, -3704, 49152, false, 0), 0); 64 _guards.put(addSpawn(GUARD1, 160528, 185216, -3704, 49152, false, 0), 0); 60 65 // place 2 61 _guards.put(addSpawn(GUARD2, 135120,171856,-3704,49152,false,0),1);62 _guards.put(addSpawn(GUARD2, 134768,171856,-3704,49152,false,0),1);63 _guards.put(addSpawn(GUARD1, 134928,172432,-3704,49152,false,0),1);66 _guards.put(addSpawn(GUARD2, 135120, 171856, -3704, 49152, false, 0), 1); 67 _guards.put(addSpawn(GUARD2, 134768, 171856, -3704, 49152, false, 0), 1); 68 _guards.put(addSpawn(GUARD1, 134928, 172432, -3704, 49152, false, 0), 1); 64 69 // place 3 65 _guards.put(addSpawn(GUARD2, 146880,151504,-2872,49152,false,0),2);66 _guards.put(addSpawn(GUARD2, 146366,151506,-2872,49152,false,0),2);67 _guards.put(addSpawn(GUARD1, 146592,151888,-2872,49152,false,0),2);70 _guards.put(addSpawn(GUARD2, 146880, 151504, -2872, 49152, false, 0), 2); 71 _guards.put(addSpawn(GUARD2, 146366, 151506, -2872, 49152, false, 0), 2); 72 _guards.put(addSpawn(GUARD1, 146592, 151888, -2872, 49152, false, 0), 2); 68 73 // place 4 69 _guards.put(addSpawn(GUARD2, 155840,160448,-3352,0,false,0),3);70 _guards.put(addSpawn(GUARD2, 155840,159936,-3352,0,false,0),3);71 _guards.put(addSpawn(GUARD1, 155578,160177,-3352,0,false,0),3);74 _guards.put(addSpawn(GUARD2, 155840, 160448, -3352, 0, false, 0), 3); 75 _guards.put(addSpawn(GUARD2, 155840, 159936, -3352, 0, false, 0), 3); 76 _guards.put(addSpawn(GUARD1, 155578, 160177, -3352, 0, false, 0), 3); 72 77 73 78 for (L2Npc npc : _guards.keySet()) … … 226 231 { 227 232 /* 228 * 1800107 It's not easy to obtain. 229 * 1800108 You're out of your mind coming here... 233 * 1800107 It's not easy to obtain. 1800108 You're out of your mind coming here... 230 234 */ 231 235 NpcStringId npcString = (npc.getNpcId() == GUARD1 ? NpcStringId.ITS_NOT_EASY_TO_OBTAIN : NpcStringId.YOURE_OUT_OF_YOUR_MIND_COMING_HERE);
Note: See TracChangeset
for help on using the changeset viewer.
