Changeset 8630 for trunk/L2J_DataPack/dist/game/data/html/admin/npcinfo.htm
- Timestamp:
- Jan 16, 2012 7:56:19 AM (4 months ago)
- Location:
- trunk/L2J_DataPack
- Files:
-
- 2 edited
-
. (modified) (1 prop)
-
dist/game/data/html/admin/npcinfo.htm (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
-
trunk/L2J_DataPack
- Property svn:mergeinfo changed
/branches/unstable/L2J_DataPack_BETA merged: 8407-8426,8428-8480,8482-8491,8493-8588,8590-8629
- Property svn:mergeinfo changed
-
trunk/L2J_DataPack/dist/game/data/html/admin/npcinfo.htm
r8406 r8630 17 17 <br><img src="L2UI.SquareWhite" width=260 height=1><br> 18 18 <table width=270 border=0> 19 <tr><td colspan="4"><table width=270 border=0 bgcolor=131210><tr><td width=270><font color="LEVEL">Npc Info</font> : %name% (<font color="LEVEL">%id%</font>) [<font color=00FF00>%lvl%</font> lvl]</td></tr></table></td></tr> 20 <tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">ObjectId</font></td><td align=right width=170>%objid%</td></tr></table></td></tr> 21 <tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Type:</font></td><td align=right width=170><font color=999999>%class%</font></td></tr></table></td></tr> 22 <tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Spawn</font></td><td align=right width=170>%spawn%</td></tr></table></td></tr> 23 <tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Location:</font></td><td align=right width=170>%loc%</td></tr></table></td></tr> 19 <tr><td colspan="4"><table width=270 border=0><tr><td width=270><font color="LEVEL">Npc Info</font> : %name% (<font color="LEVEL">%id%</font>) [<font color=00FF00>%lvl%</font> lvl]</td></tr></table></td></tr> 20 <tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">ObjectId</font></td><td align=right width=170>%objid%</td></tr></table></td></tr> 21 <tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Type:</font></td><td align=right width=170><font color=999999>%class%</font></td></tr></table></td></tr> 22 <tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Spawn</font></td><td align=right width=170>%spawn%</td></tr></table></td></tr> 23 <tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Location:</font></td><td align=right width=170>%loc%</td></tr></table></td></tr> 24 <tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Heading:</font></td><td align=right width=170>%heading%</td></tr></table></td></tr> 25 <tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Collision Radius:</font></td><td align=right width=170>%collision_radius%</td></tr></table></td></tr> 26 <tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Collision Height:</font></td><td align=right width=170>%collision_height%</td></tr></table></td></tr> 24 27 <tr><td><table width=270 border=0><tr><td width=100><font color="LEVEL">Distance:</font></td><td align=right width=170>2D: %loc2d%, 3D: %loc3d%, You: %dist%</td></tr></table></td></tr> 25 28 <tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">Respawn:</font></td><td align=right width=170>%resp% sec</td></tr></table></td></tr>
Note: See TracChangeset
for help on using the changeset viewer.
